Moonrise Kingdom (2012)

Today’s cinema adventure: Moonrise Kingdom, a 2012 feature that lets you know, from its very first frame, that it is the work of filmmaker Wes Anderson.  The quirky, bittersweet tale of a pair of star-crossed 12-year-old misfits who enact a plan to run away together, it is a film that draws heavily on the entire repertoire of its indie-icon director; all the familiar elements are here, from the visual style of vivid colors and symmetrically-framed shots to the thematic elements of dysfunctional family structures and ritualized personal mythologies.  Drawn in from the start by the methodical introduction of its characters (another Anderson trademark, here cleverly assisted by the use of Benjamin Britten’s “A Young Person’s Guide to the Orchestra” on the soundtrack), we are transported to a world at once fantastical and mundane, a nostalgic landscape of mid-century middle class life transplanted to a remote New England island setting; it is a place where the comfortable trappings of civilization exist in the midst of a verdant but unpredictable wilderness, a delicate balance reflected by its inhabitants’ constant struggle to contain the unfettered dreams of childhood by enforcing the rules of the adult world.  Here, the local scouting organization seems to carry as much civic authority as the police force (which appears to be comprised of a single officer), a meteorological researcher takes on the role of mysterious, omniscient sage, and the larger social order is dictated by a tenuous connection with an outside world represented by various austere personages mostly present only at the other end of a telephone line.  Within these oddball, darkly whimsical surroundings, Anderson unfolds a coming-of-age story, told from the perspective of the two children at its center, in which it becomes clear that the adult characters, for the most part, are the ones who must break through the barriers created by the frustration of their own youthful fantasies; the grown-ups are the ones who must “come-of-age,” and only then can the children- who think and behave in a highly adult fashion, or at least their attempted approximation of it- truly be allowed their childhood.  This inversion of formula, in which the juvenile protagonists serve as catalysts for the transformation of their adult counterparts, is certainly nothing new: it has been explored in films ranging from early classics like Chaplin’s The Kid to contemporary blockbusters like Super 8; in particular, Anderson’s film seems to draw heavily on that mid-century classic of the genre, Disney’s The Parent Trap.  This, however, is in no way meant to imply that Moonrise Kingdom is derivative or full of clichés- on the contrary, thanks to Anderson’s characteristically disarming wit and pseudo-subversive charm, it is as fresh and surprising a moviegoing experience as one could hope.  It’s probably the best Wes Anderson movie since The Royal Tennenbaums; and, of course, though the gifted director may take the lion’s share of credit for its success, it is a combination of elements provided by a worthy group of collaborators.

To begin with, the screenplay, co-written with Anderson by Roman Coppola, is full of the kind of offbeat delights we have come to expect from this director: populated with characters simultaneously familiar and unique, comprised of inventive circumstances and conceits through which the story and its various sub-plots flow, and infused with a magical tone that nevertheless keeps ever-present the potential for serious real-life consequences; the proceedings never lose their underlying weight, but they are peppered with humor throughout, ranging from the dry to the morbid, and usually unexpected; and the abundant heavy-handed symbolism (place names like “Summer’s End,” a tree house impossibly positioned at the top of a very tall tree) is treated with such good-natured irony that it comes across as clever instead of just obvious.  Anderson’s trademark visual style is captured with an almost-surreal crispness and color by cinematographer Robert D. Yeoman, and likewise contributing to the distinctive look of the film is remarkable work by Art Director Gerald Sullivan, Set Decorator Kris Moran, and Costume Designer Kasia Walicka-Maimone, who together create an eclectic style that resembles a collision of the catalogues from L.L. Bean and Eames Design Studio.  As for the soundtrack, Anderson relies both on charming original music by Alexandre Desplat and, as always, a mix of obscure-but-familiar recordings- this time mostly eschewing his usual pop/rock choices for classical selections by Britten (the aforementioned piece as well as others) and Saint-Saëns, juxtaposed with the mournful crooning of Hank Williams.

Of course, it is the ensemble cast that must ultimately bring Anderson’s cinematic symphony to life, and each member, without exception, is right on key.  Edward Norton is tremendously likable as the plucky and earnest scoutmaster; Bruce Willis, as the local police captain, plays nicely against type while still taking advantage of his image as a tough man of action; Frances McDormand and Anderson perennial Bill Murray manage to capture the percolating bitterness of a long-embattled couple without making them unsympathetic; the ever-divine Tilda Swinton radiates a kind of institutional anti-Mary-Poppins vibe as a no-nonsense bureaucrat known simply as “Social Services;” Bob Balaban, Harvey Keitel and Jason Schwartzman (another Anderson stalwart) bring their own distinctive gifts to smaller roles; and an array of young actors contribute a spectrum of personalities as the scout troupe that gets caught up in the action.  Despite this impressive collection of performances, however, the shining stars of Moonrise Kingdom are Kara Heyward and Jared Gilman, as the two pre-teen lovers around which the story revolves.  Each underplay their characters with surprising skill and maturity, capturing the dispassionate detachment affected by these antisocial youngsters while still conveying the sweetness that lurks beneath it, and complementing each other’s work with a chemistry that is rarely seen in screen pairings between seasoned adult professionals; it’s their show, and it is a testament to their talent (and their director’s) that, despite being surrounded by a gallery of all-star heavyweights that includes two Oscar-winners and several other nominees, nobody even comes close to stealing it from them.

Moonrise Kingdom is one of those rare movie experiences that creeps up on you.  After seeing it, I knew I liked it immediately, but it wasn’t until it had sunk in overnight that I realized just how much.  There is a lot to take in: a plethora of details that Anderson meticulously arranges, just as his characters often arrange the contents of their suitcases or the objects on their desk; and just as those everyday items are transformed into talismans and icons by their owners, so too are all the pieces of Anderson’s movie invested with a significance that gives them a subliminal, cumulative effect when woven together into the whole.  By the end of Moonrise Kingdom, you find that you’ve been moved on a level so deep, it doesn’t even have a name, and you didn’t even know it was happening.  It’s a feeling that makes all the delights of the previous 90 minutes seem even more rewarding.  Sadly, in a season full of mysterious alien beings and comic book action heroes, this little film is likely to be overlooked by a majority of moviegoers.  Don’t be one of them: go and see Moonrise Kingdom as soon as possible; it will likely be only the first of many times.

http://www.imdb.com/title/tt1748122/

Prometheus (2012)

Today’s cinema adventure: Prometheus, the 2012 sci-fi thriller that marks the return of director Ridley Scott both to the genre and to the film franchise that made his name. A prequel of sorts to his 1979 classic, Alien, it follows the fate of a late-twenty-first-century space expedition which journeys to a distant planet in search of answers to the secret of human origin, revealing (partially) the background of the terrifying race of creatures that inhabited the earlier film and its sequels- but also establishing its own internal mythology, with a plot and a purpose completely independent of its predecessor, and tackling deeper, far-reaching philosophical themes along the way. Indeed, director Scott makes it clear from the very first frames that he has greater ambitions than just making a straightforward science fiction adventure: the opening shot is a direct copy of the one used by Kubrick in 2001: A Space Odyssey– in fact, the entire credits sequence is reminiscent of an important scene from 2001, and throughout Prometheus there are countless echoes- some huge, some tiny- from that venerable masterpiece. This is appropriate enough, given that Scott’s film shares many of the central themes from Kubrick’s landmark opus, such as man’s continuing quest for knowledge and his uneasy relationship with the technology he has created to aid him in that quest; indeed, the central plot (the discovery of artifacts from earth’s ancient past leads to a space mission and a confrontation with the mysteries of our creation) is essentially the same in both films. Scott, however, working from the screenplay by John Spaihts and Lost co-creator Damon Lindelof, offers his own interpretation of these ideas; his is a much darker vision of our species and its place in the universe, and one which reflects the change in our collective consciousness in the 45 years since Kubrick made his film. In place of Kubrick’s somewhat ironic vision of a future shaped by nuclear age optimism and practicality, we are given a universe more closely resembling the one seen in Scott’s earlier visits to this genre: a place in which human flaws such as ego, greed, hostility, mistrust and duplicity run rampant; and where these qualities not only threaten to undermine the greater purpose but are seen to be shared by the very creative forces that shaped us. Not that Scott gives us a universe without hope- far from it. In Prometheus, hope is arguably the central issue, and holding onto it in the face of bleak nihilism can be seen as the one saving grace of our species- coupled with undying curiosity and armed with the knowledge of what has come before, it can keep us going even when there seems no purpose for doing so. In a way, Prometheus offers us an even more inspiring conclusion than 2001, suggesting that the secret of man’s creation and continuing renewal lies within ourselves, alongside the very seeds of our own destruction- no matter what our origins may be, we are self-determining creatures and not just pawns observing a cosmic waltz in which we may be a mere side effect.

All this conjuring of the spirit of 2001 may be justified by the needs of Scott’s intellectual premise, but it also serves as a means to pay homage to his cinematic influences; the visual and thematic reflections of Kubrick’s film are just the most obvious of his tributes to the works of those who have shaped his own vision, from the overt use of Lawrence of Arabia as an inspiration for one of the central characters to the more subtle nods in the direction of such diverse movies as Citizen Kane and Forbidden Planet. With such a pedigree, it would be nice to say that Prometheus is a worthy successor to the masterworks tagged within it; but despite its lofty goals, it is a film which suffers from the all-too-common malady of formula. The cinematic building blocks so reverently placed by Scott seem to promise a work of intelligence and depth- which, for the most part, he has given us- but as the plot unfolds towards its predictably cataclysmic conclusion, his movie falls into the familiar repetition of patterns we have seen ad infinitum: the characters’ fates can be foreseen from their virtues or flaws in the same way we can tell that the bad girls are going to get offed in a slasher film, pivotal plot elements are introduced with so many red flags we can instantly see where they will lead, and, of course, anyone familiar with the original Alien and its sequels will know from the outset where the story is headed, reducing the entire experience to a detached exercise in answering questions left over from the previous franchise entries. In addition, the level of tension, so expertly built and maintained by Scott in his original film, is here allowed to rise and fall so often and with so little payoff, that by the end we are not so much excited as we are mildly curious to see how things will finally play out. Furthermore, the insistence on maintaining a rigid connection to the concrete realism dictated by its cookie-cutter storyline prohibits the director from diverging from his linear plot into the absract flights of fancy that made 2001 such a groundbreaking work and prevents him from taking his cosmic themes into an esoteric realm where they can be more fully explored.

Don’t get me wrong: by any standards, Prometheus is a well-above-average film, an ambitious labor of love by a director of considerable talent; considering that its development and production history reads like an indictment of all that is wrong with the Hollywood process today, the fact that it offers so much substance along with its profit-minded formulaic plot is a miracle in itself. Scott has always been a director with remarkable gifts, particularly in visual terms, and this film certainly lives up to his reputation; it combines the immediacy of Alien with the elegiac reflection of Blade Runner; and, like both those examples, creates a stunning, immersive world for us to experience. Superbly photographed in 3-D by Dariusz Wolski, Prometheus presents a brilliant blend of its own shrewdly futuristic design and the H.R. Giger-inspired bio-technical look of the original Alien; and, to draw another comparison with 2001, it sets a new standard for special effects, with a look and a feel derived from dedication to the artistic purpose of the whole, not merely from a desire to dazzle us. This accomplishment is achieved, under the supervision of production designer Arthur Max, by a seamless blend of CG, traditional camera trickery, and live action footage, and it yields countless examples of big screen imagery which are surely destined to become iconic. All this technical wizardry is not wasted, notwithstanding the quibbles which mar the film’s narrative: Scott rises to the occasion throughout, creating moments of breathtaking beauty and visceral terror- in fact, the film’s most effective scenes (particularly a medically-themed sequence near the climax) are those which resurrect the creepy, primal body-horror around which the original was based and the fear of which is never far from our minds from the moment the exploration team lands. Aiding him in his struggle to rise above his mundane material is a fine cast which includes superb work from Charlize Theron (proving once again that she is Hollywood’s reigning ice queen), Idris Elba and Guy Pearce; standing out above the rest is the hypnotic Michael Fassbender, who provides further evidence of his substantial talent as the film’s most memorable and enigmatic character; and in the central role, Noomi Rapace makes a convincing transition from idealistic scientist to determined survivor, stirring favorable comparative memories of the franchise’s original heroine, Sigourney Weaver. The one sour performance comes from Logan Marshall-Green, whose hot-shot demeanor and club-rat looks make him not only unconvincing as a world-class scientist but also unlikable as a hero and poorly matched with Rapace’s much more sympathetic personality.

Prometheus has been anticipated as one of the year’s biggest film events, with much hype and secrecy surrounding its content and high expectations for both critical and commercial success. With all that pressure, it is not surprising that it has met, so far, with mixed reaction: hardcore fans of the genre have expressed disappointment with its emphasis on esoteric elements instead of on providing concrete answers to the mysteries it presents- many of which are left unrevealed, begging the development of a sequel despite the insistence of its makers that it is meant to be a stand-alone project- and serious-minded filmgoers have complained (as I did) of the reliance on cliché and formula in a plot which keeps it from fully realizing its higher goals. In the long term, who can really say where it will stand in the estimation of future cinemaphiles? What is certain now is that audiences seem to love it or hate it, which for me has always been the surest sign of artistic success. Summing up my own opinion, I would have to say that I loved it- with reservations. I can’t guarantee that you will share that view, but I can tell you that it’s worth a trip to your local theater to find out for yourself. You may not be satisfied, but you will almost certainly be stimulated and provoked, and isn’t that what art- and cinema in particular- is all about?

http://www.imdb.com/title/tt1446714/

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Thor (2011) & Captain America: The First Avenger (2011)

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Today’s cinema adventure is a double feature: Thor and Captain America: The First Avenger, the two 2011 entries from Marvel that introduced audiences to seminal figures in the then-upcoming Avengers blockbuster, further establishing the groundwork begun in the successful Iron Man franchise and setting up key elements of the story arc which unites all the films.   In the first of the pair, Thor, heir to the throne of Asgard, is exiled by his angry father to the distant planet earth, precipitating a rebellion in his home world which threatens to wreak destructive havoc in both places; in the second, set during the second world war, scrawny weakling Steve Rogers is transformed by a secret government experiment into a super soldier who leads the battle against an insidious threat rising from within the ranks of the Nazi Reich.  The two films bookend each other nicely, thematically speaking: both feature heroes who rise to greatness, one by breaking through his own arrogance to find humility; and the other by holding on to his pure-hearted nature after being bestowed with super-human powers.  Both scenarios are familiar variations of the “Hero’s Journey” myth, and as such fit snugly into the comic book milieu from which the characters and their stories are drawn; and though the production teams for each film are, for the most part, comprised of different artists, under the guidance of Marvel and its mastermind, Stan Lee, both maintain a strong visual and thematic connection to the printed form of the source material.  Indeed, thanks to the heavy use of CG effects in creating the worlds of these films- which at times almost erases the line between animated and live action filmmaking- they seem like gigantic, moving comic books; the only thing missing is the presence of bubbles for the dialogue and thoughts of the characters.  This, of course, is precisely what the creators of these spectacles have intended; and on that level, they have succeeded in spades.  However, it is that candy-coated quality that handicaps both of these films, as well: in making the impossible come to life in such a clearly artificial setting, they distance us from the characters and the story, keeping us constantly reminded that what we are seeing has no real weight or consequence in our lives and preventing an emotional connection much in the way that Brechtian theatre-of-alienation tactics were designed to do; unfortunately, the purpose of that presentational technique was to provide a detachment that would allow an intellectual connection instead, and here, there is so little food for thought that the effect (for those not dazzled into submission by the visual trickery) is closer to boredom.  Between the two films, Thor fares somewhat better: though marginally more far-fetched in its content, the mythological connection provided by its use of Norse gods and goddesses as an integral part of the plot allows us, somehow, to more comfortably suspend our disbelief and buy into its premise of our world being caught up in a conflict of all-powerful titans.  Indeed, the storytelling aspect is strong enough- almost- to avoid being overwhelmed by the computer-rendered spectacle surrounding it, largely thanks to the direction of one-time Shakespearean golden-boy Kenneth Branagh, whose extensive experience with classical narratives makes him well-suited to the mythic themes in play.  Not so sure-handed at the helm is Joe Johnston, whose Captain America starts out well enough as it chronicles the eager young hero’s transformation, but then seems to move aimlessly through its progression of set pieces, content to rely on action and mood to keep us interested until it reaches the last one; rather than the unfolding of an archetypal tale, this second film feels instead like a piece of nostalgic fluff, a cliché-ridden WWII adventure souped-up with wish-fulfillment fantasy, trying painfully hard to avoid irony in its handling of the gee-whiz jingoism of its subject matter by masking it in nostalgia (mainly provided by the bathing of every scene in a golden-hued light in order to remind us that we are watching a story set in the 1940s).  This lack of real direction is exacerbated by the hollowness of the characters: whereas in Thor, the screenwriters (Ashley Miller, Zack Stentz, Don Payne) invest time and attention to the development the characters and their relationships, in Captain America the scribes (Christopher Markus, Stephen McFeely) have relied on the familiarity of the stock types that populate their film, establishing identity with glib one-liners and giving mere lip service to the bonds and rivalries that determine their loyalties; in both, the players are little more to us than obligatory ciphers required to fulfill a formula, but at least in Thor, they have real personality.  The cast lists of both movies are dotted with ringers: such heavy hitters as Anthony Hopkins, Stellan Skarsgârd and Natalie Portman (Thor) and Tommy Lee Jones, Stanley Tucci and Hugo Weaving (Captain America) all add prestige and interest to the proceedings, and manage- with varying degrees of success- to elevate the material to a level that at least gives the illusion of substance.  As for the titular heroes, Chris Hemsworth as Thor does an adequate job of enacting his transformation from entitled blowhard to compassionate champion, and Chris Evans as the Captain manages to capture the right blend of sincerity and aloofness; but, perhaps partly due to the inherent limitations of the characters, both actors ultimately comes off as little more than eye candy (not that this is a bad thing- part of the traditional appeal of this kind of escapist entertainment is the beefcake factor).  The production of both movies, as mentioned before, is breathtaking, presenting us with glossy, hyper-real visions of the Marvel Universe; united by cohesive production design (Bo Welch for Thor, Rick Heinrichs for Captain America), they continually wow us with movie magic that reminds us of how far we’ve come from the days of actors hanging on wires in front of projected skyscapes.  The musical scores, provided by Patrick Doyle (director Branagh’s long-time collaborator) on Thor and Alan Silvestri on Captain America, are appropriately stirring.  In fact, every technical aspect of both films is top-notch, Grade-A, best-of-Hollywood stuff; but ultimately, though Thor has its strengths, they both come up short in the long run, big on style and spectacle, but lacking in the kind of genuine depth that can make movies of this genre into a more meaningful experience.  There is certainly entertainment value here, but even that seems strangely lacking; both pieces feel more like prologues (which they are) than stand-on-their-own experiences, setting the stage for things to come and somehow failing to provide the satisfaction of real closure.  Of course, this is the nature of comic books- each segment ends in a cliff-hanger, ensuring that the reader will rush out to buy the next edition as soon as it is available.  Thankfully, in this case the next edition is The Avengers, which succeeds where these two predecessors have not- but that’s another review.

Thor http://www.imdb.com/title/tt0800369/

Captain America: The First Avenger http://www.imdb.com/title/tt0458339/

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The Avengers (2012)

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Today’s cinema adventure: The Avengers, the long-awaited 2012 action/fantasy feature from director Joss Whedon which unleashes the combined force of most of Marvel’s top superhero characters and has ensured, with its record-smashing box office returns, that the flourishing “comic book” genre is here to stay- at least for now.  The plot, of course, could have been lifted from any Cold-War-era sci-fi potboiler: when a god-like being from another world brings an army to conquer the earth, a secretive government organization assembles a band of disparate heroes to head off the invasion, forcing them to set aside their own differences- and face their own weaknesses- in order to unite against the common foe.  The details get a bit confusing, unless you are intricately familiar with the plot threads that have been unwinding through the various associated franchises leading up to this blockbuster, or unless you can follow the lightning-fast pseudo-technical jargon with which the various conceits are established; but none of that matters, because unlike many inferior attempts at making this sort of hyper-driven action spectacle, “The Avengers” hinges not on its ridiculous storyline- nor even on the mind-blowing, state-of-the-art special effects, though admittedly those provide a considerable amount of the fun- but on the characters which inhabit it.  The legion of “fan boys” at which this movie is targeted can rejoice that, after decades of clueless studio hacks trying to capitalize on the popularity of comic books without understanding or respecting the material, at long last the genre is in the hands of artists who have grown up with a reverence for it; gone are the days of bland, leotard-clad goofballs with no charisma spewing cheesy platitudes.  Here we are treated to a collection of heroes that we can truly believe in because we can relate to them: full of doubts, anger, trust issues and guilty consciences, they are nevertheless driven by hope to perform the duties thrust upon them; and there is never any question that they have the ability to face whatever the other-worldly would-be conquerors can throw at them, as long as they can overcome the obstacles they generate within their own flawed psyches.  By capturing this element, Whedon (who also wrote the screenplay, from a story by himself and Zak Penn) has captured the key to what makes these far-fetched, over-the-top stories so compelling: they are, in fact, mythology that has been re-invented in a form that appeals to a modern generation.  We see our own psycho-dramas acted out in symbolic form by these idealized versions of ourselves, and through their victories we see the possibility of our own.  To be sure, of course, it’s not the kind of doom-and-gloom mythology that takes us through the dark night of the soul, and it would be completely wrong to think that The Avengers aims at any emotional or spiritual resonance beyond an adolescent level; but still, no matter how many millions of dollars were spent on the CG eye candy, it would have all just been visual noise without that important, cathartic element.  The Avengers seeks to entertain, not to enlighten, but it’s a testament to the talent of its creative forces that it manages to do both.  Whedon has levied his success as a creator of niche-targeted cult entertainment into status as a mainstream artist to be reckoned with, and he directs with a sure hand and a clear vision, striking a perfect balance between action and intimacy and keeping the whole thing roaring along at a breathless pace that makes the two-hour-plus running time feel half as long.  He has considerable help from crack film composer Alan Silvestri, cinematographer Seamus McGarvey, and an army of designers and special effects artists under production designer James Chinlund; and, of course, the work of his cast is exemplary, with the always-delightful Robert Downey, Jr., Mark Ruffalo, and Scarlett Johansson standing out in particular.  Special mention must be made for the driving force behind it all: comic book legend Stan Lee (one of the Executive Producers of this and all the Marvel films, which are of course his babies), who has brought his remarkable work from the printed page to the big screen (in magnificent 3-D, no less) with meticulous attention to getting it right and a vision that invites comparison to, dare I say it, Walt Disney himself.  Before I am accused of gushing, I should point out that there are quibbles to be made here- the villain, Loki, is not exactly an imposing threat, for all his superhuman powers, and there are numerous points in the film when the perfunctory conflicts between the protagonists threaten to derail the driving pace- and I can’t say that The Avengers and the other films with which it forms a sort of super-franchise (pardon the pun) transcend the comic book genre, as Christopher Nolan’s rebooted Batman cycle has done.  Nevertheless, in a time when rising ticket prices make it less and less appealing to go to the theater rather than just wait a few weeks for the DVD/BluRay release, it’s a film that delivers what it promises and more; and that’s a feat at least as heroic as any of those accomplished by the superteam of its title.

http://www.imdb.com/title/tt0848228/

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Raiders of the Lost Ark (1981)

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Today’s cinema adventure: Raiders of the Lost Ark, Steven Spielberg’s 1981 action-adventure-fantasy paying homage to- and gently spoofing- the cliffhanger serials of the thirties and forties- but with the benefit of a mega-budget and then-state-of-the-art special effects, courtesy of the powerhouse production provided by George Lucas.  It would be pointless and impossible for me to write anything like a critique of this film- it has passed beyond the realm of review and into cinema legend, and did so almost immediately upon release, becoming an instant classic and creating a brand new archetypal hero in Indiana Jones, the mercenary archaeologist/adventurer at its center.  It spawned a franchise of three (mostly inferior) sequels, countless unworthy imitations, and it made an icon of its star, Harrison Ford, whose roguish charm melds so perfectly into his character that it is literally impossible to imagine anyone else playing it.  And, on a personal level, it became a major touchstone in my young manhood, a cultural phenomenon into which I dove headlong, making any sort of objective viewpoint about the movie completely irrelevant.  What I will say is that, after several years since my last viewing, the movie holds up brilliantly, seeming just as fresh and fun as it was 30 years ago, managing a precarious balancing act between the serious tone necessary to sustain its premise and the sly, unapologetic goofiness that keeps it fun and reminds us, constantly, that it’s only a movie- aided immeasurably by John Williams’ rousing, multi-faceted score, with its now-familiar thematic march, which is surely one of the greatest examples of the use of music to support and drive a film.  In addition, it struck me this time around that this movie represents Spielberg’s direction at its finest, the work of a young artist at the height of his powers, using his skills for the sheer joy of it- completely without pretense or the need to make any kind of statement, merely an expression of his own love of movie magic and an invitation to us all to share it with him.  Sure, you can quibble forever over the myriad gaps in logic and continuity that render the entire story ridiculous- an intentional element drawn from the grade-Z crowd-pleasers that inspired it- or you can point out the numerous visual and stylistic references to classic movies like Treasure of the Sierra Madre or Lawrence of Arabia, from which the director derived his filmmaking vocabulary; but those things don’t matter, in the final analysis.  “Raiders” stands on its own as a great achievement in filmmaking, a timeless tribute to movies themselves and a magic potion to rekindle- even if only for a couple of hours- the adventurous imagination of the fourteen-year-old in us all.

http://www.imdb.com/title/tt0082971/

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